Ultraman Zero Beyond Transformation Theme. Ultraman Geed OST - Zero. Ultraman Zero Beyond, a Zero fusion of capsules featuring the new generation Ultra heroes: Ginga, Orb, Victory, and X! And I believe this is our first look at the.
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Contents Appearance Zero resembles Seven but with noticeable differences like a color timer, blue marking, and a different head design which sports two sluggers. History Zero, son of Ultraseven is a notable Ultra on the Land of Light. Trained by, and being capable of defeating, Zero is a very skilled and powerful warrior.perhaps too much so. He went on many adventures, even in other universes, and became known throughout as an Ultra hero. Zero would eventually come back from all of his adventures, and would be among the first to venture to Earth to improve relations between Earth and the. It was here Zero would learn two truths about himself. First, the identity of his mother, which had remained a mystery to him.
He didn't react well at first, but soon came to accept his mother into his life. Second, was the realization that Zero in fact a, which he learned after having his DNA tested by Derp Cat Legion. He was surprisingly chill about this realization, saying it explained his many powers and his almost unreal amounts of skill. Zero would choose to remain on Earth with his parents, and would later join Derp Cat Legion alongside his family upon being approached to do so.
Zero pretty much does whatever he wants and goes on all sorts of adventures to this day, venturing to other planets and other universes. But when Derp Cat Legion needs him, he heeds the call. He later took up residence in the, interested in meeting more of his kind.
Ultraman Zero Ultraman Zero Zero has demonstrated tremendous fighting skills destroying remains of an entire monster army and able to fight equally against Ultraman Belial, whereas all of his predecessors had difficulty against him eventually all losing. And have both stated that Zero has been thought to have limitless potential. He later gains more power from the Plasma Spark. Techniques Weapons. Zero Sluggers: Two throwing weapons on his head that are similar to Ultra Seven's Eye Slugger. Zero Slugger Attack: A slashing attack with the Zero Sluggers.
Reflection (Name Unknown): Naturally resembling the Eye Slugger, the Zero Sluggers are capable of acting as mirror-like substances, which he used in a strategized attack against Virainias and his Tyrant. Zero Twin Sword: The Zero Sluggers turned into a crescent-shaped blade using the Plasma Spark's energy. Plasma Spark Slash: A slashing attack with the energized Zero Twin Sword.: Given to him by his father, it originally stored energy to allow his transformation three times in another universe. After gaining the Shield of Baraji, it became the Ultimate Bracelet, which allows Zero to operate in other universes without such limits.
The brace allows Zero to do the following:. Ultra Zero Lance: Zero can summon an Ultra Lance from the Ultra Brace, Zero throws it through an enemy and continues until it returns to Zero. Originally the brace would transform into the lance but when it stored Noa's power the lance simply materialized. Ultra Zero Spark: Though not seen, Zero can change the Ultra Zero Lance to the Ultra Zero Spark. Zero then throw it to enemies before it comes back to Ultraman Zero. It is very sharp and mostly can cut through the strongest opponent.
Ultra Zero Defender: Zero's version of the Ultra Shield using his brace. The shield can turn into the Ultra Lance and vice verse as they are the same object in different modes. Mode Change: Using the Ultra Brace, Zero can enter his Ultimate form, Strong-Corona Zero or Luna-Miracle Zero and switch between them and his normal form. It also can merged Zero with Ultra Zero Bracelet to form Shining Zero. Form Split: When pressed into a wall by Alien Bat, Zero split himself in two, one was in Strong-Corona Zero, the other in Luna-Miracle Zero. It is unknown if this was one time incident or if he can do again at will.
This ability is based on Dyna Miracle and Cosmos Corona's ability to split into clones. Combination: Zero was able to combine with Dyna and Cosmos to form Ultraman Saga changing the Ultimate Brace temporarily into the Saga Brace. It is unknown if he can do this again at will due to the nature of their merger.
Special. Emerium Slash: A beam similar to Ultraseven's Emerium Beam. Wide Zero Shot: A 'L' style beam similar to Ultraseven's Wide Shot.
Powered-Up Wide Zero Shot: A stronger version of the Wide Zero Shot. Used in Ultraman Ginga S movie once acquiring Crossover Formation. Zero Twin Shoot: A powerful beam from his chest with the Zero Sluggers.
Physical. Ultra Zero Kick: A flying kick similar to Ultraman Leo's Leo Kick. Ultra Zero Punch:A punch attack from Zero hands,revealed in a magazine scan. Big Bang Zero: Zero covers his hand with fiery energy and performs a chop. First used to break Darkclops Zero Sluggers. Beam Zero Spike: Green energy discharges from his blows.
Used against Robot Ultraseven. Zero Knuckle: A punch from a fist covered in concentrated energy. Only used in a game.
Zero Driver: A pile driver performed by throwing the enemy in the air, jumping up high and grabbing them before driving them head first into the ground. Devised after receiving the Glen Driver. Ultra Kick Tactics: Zero's version of the Ultra Knocks Tactics, where he uses his foot to impart energy into the Zero Sluggers via a sweeping kick. Their destructive abilities are increased. Martial Arts Training: Having been trained by Leo, Zero has a similar fighting style to the martial arts master. He is taught in the way of Judo and Space Kenpo.
Knifehand Strike: As one of the martial art movements taught by Leo, Zero is capable of performing a karate chop, with enough force being able to sever one of the horns of. Ultra Willpower: Possibly a trait inherited from his father, Zero can utilize mental abilities for offensive purpose. This is when Zero knocked Jack away without touching Jack directly in their sparring match. Miscellaneous. Holographic Projection: In Ultraman Geed episode 3, Zero can appear as a holographic projection of himself. Assimilation: Like other Ultras, Zero can merge with humans and reviving their life force as well. He was shown doing so via the Ultra Zero Bracelet or using his own power as shown as he merges with.
Ultra Zero Defensor: Zero can create a powerful shield of energy, which is more robust than most barriers. It comes in different variations of size and color. Capture Ray: Zero can use the Ultra Zero Defensor at a distance to capture/protect targets at a distance and carry them away to safety. Ultra Zero Lecter: An technique used to purify Mirror knight.
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Solar Recharge: Like his father, Zero can draw on the sun to power himself and circumvent his time limit on Earth like planets, however until he gained the Shield of Baraji, he was unable to draw energy from the suns of other dimensions. Size Change: Like his father, Zero can change his size from human size to his proper giant height. He uses the same stance as his father, crossing arms and bringing upright to the sides of his head to grow and the reverse to shrink. Zero Acceleration: Zero can move himself as a blur. Used against Glen Fire.
Zero Blocking: Zero can use his bare hands to hold ultra beams. Seen when he fight Ace Robot. Zero Tether: A light from the Zero Bracelet. Crossover Formation: A momentary power boost used with other Heisei Ultras similar to Glitter Tiga and alternate Ultra Brothers' Glitter Version. Fire Spark: Zero can create fireworks and launch at his foes, causing an huge explosion.
This attack only appeared in the 2011 Ultraman Festival via Televi-kun contest entry and originally called under the entry name Firecracker Ray. Cyclone Ray: A powerful cyclone from the Ultimate Bracelet. This attack only appeared in 2011 Ultraman Festival via Televi Magazine contest entry. Wave Intrusion: Zero is capable of intruding communication waves to converse with any person he desired.
He did so in Ultraman X episode 5 as Ultimate Zero, though in Shin Ultraman Retsuden, he is able to do it in his normal form. Combinations. Leo Zero Kick: A flying kick with Ultraman Leo.
Leo-Zero Double Flasher: A combination attack with Ultraman Leo where the the Ultras combine their energies into a powerful beam attack. Combination Zero: A combination attack with Ultraseven using both the Eye Slugger and the Zero Sluggers. The bladed projectiles circle around each then cut apart an enemy. Defense Mirror Zero: A combination Barrier created by Zero and Mirror Knight powers. Unnamed Combination Attack: A combined attack with the Zero Twin Swords and Zoffy's M78 Ray. Used against Birdon.
Explosive Big Bang Finger: A combination attack in Lost Heroes crossover game series. This attack is done with the help of God Gundam/Domon Kasshu, where both charge their respective Qi before charging with their punch attacks. Double Emerium Attack: A combination attack of Emerium Ray and Emerium Slash performed by Zero and his father Seven. Appeared in Ultraman Festival 2017.
Ultimate Zero Ultimate Zero In, Zero gains the Shield of Baraji from, which becomes the which in turn has Zero become Ultimate Zero. This form gives Zero chest armor and a sword on his right arm in addition to more power. This form was first used to fight Ultimate Galactic Emperor Kaiser Belial. Techniques Special. Final Ultimate Zero: The Ultimate Aegis' final attack has it take the form of a bow with strings made of energy, when Zero pulls it, the construct charges with massive amounts of energy.
Used to defeat Arch Belial, ending the evil Ultra's threat forever. However, this attack exhausted Zero greatly. Final Ultimate Zero Trinity: A stronger variation of Final Ultimate Zero it was first used on Gigant Zetton.
It augmented with Ultraman Dyna and Cosmos' energies. Physical. Ultimate Zero Sword: From the blade on his right arm Zero can summon a blade of energy whose length he can choose, used to slice through Belial's planet size ship. The normal blade itself can be used as a weapon and is strong enough to pierce the body of Kaiser Darkness Belial. GN Ultimate Zero Sword: Only appeared in crossover game, Lost Heroes 2, Ultimate Zero tag teams with to draw their swords and creates a huge GN Particle/Ultimate Aegis-powered energy sword construct before slashing the enemy with it. Energy Blade: Zero can use a blue energy blade to slice through Belial's ship.
Sword Ray Ultimate Zero: Zero can fire a blue arrow energy slash on foes. Miscellaneous.
Dimensional Travel: Like Noa, Zero can use the Ultimate Aegis to travel between universes and probably dimensions as well. He can also travel with passengers (all of Ultimate Force Zero).
Ultra Zero Kick: Since Ultimate Zero is an armament, he retains his original flying kick attack. This was once used to attack Etelgar in Ginga S Movie. Shielding: As the Ultimate Aegis is originally the Shield of Baraji, Zero can use the summoned armor parts to act as a shield before donning it. Wave Intrusion: Zero is capable of intruding communication waves to converse with any person he desired.
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He did so in Ultraman X episode 5 as Ultimate Zero, though in Shin Ultraman Retsuden, he is able to do it in his normal form. Strong-Corona Zero Strong-Corona Zero Strong-Corona Zero is the combined power of ' Corona Mode and 's Strong Type.
As the powers are combined, the abilities and statistics are combined too. With fiery power from Ultraman Cosmos Corona Mode and powerful attacks from Ultraman Dyna Strong Type. It specializes in exerting great force in hand-to-hand combat. Techniques Special. Garnate Buster: After using the Ultra Hurricane Zero gathers fiery energy from his Ultra Brace into his right hand and punches a flame-covered fist into the air, firing a fiery beam at his enemy destroying them.
It can be used without Ultra Hurricane, and it still powerful. It is a combination of Dyna's Garnate Bomber and Cosmos' Naybuster Ray.
Physical. Strength: Although a very strong Ultra on his own, in his red form, Zero's body boasts incredible strength, he is now strong enough to tear through the Techtor Gear which previously held back the Ultra's strength as well as over power EX Red King. Strong-Corona Attack: Zero can charges up energy to his fist and foot, before delivering a combination of punch and kick to opponent.
His limbs are coated in fiery aura. Ultra Hurricane: Using his new found strength, Zero grabs his opponent and throws them into the air with enough force to generate high speed winds/vortex which then traps in a net of light, allowing Zero to finish them off.
Miscelleanous. Ultimate Bracelet: Retained in most of his transformation, the brace allows Zero to do the following:. Ultra Zero Lance: Zero can summon an Ultra Zero Lance from the Ultimate Brace, Zero throws it through an enemy and continues until it returns to Zero. Originally the brace would transform into the lance but when it stored Noa's power the lance simply materialized. Energy Slash: From the Ultra Zero Lance, Zero is able to create blue energy slash to damage foes.
Seen when he fought against Surai. Mode Change: Still wearing the Ultimate Brace, Zero is capable of switching either to his original form or Luna-Miracle. Luna-Miracle Zero Luna-Miracle Zero Luna-Miracle Zero is the combined power of ' Luna Mode and 's Miracle Type. With a soft heart and energy abilities from Ultraman Cosmos Luna Mode and speed from Ultraman Dyna Miracle Type. It exists for energy attacks, high speed battles and ending conflicts with no bloodshed. Techniques Special Moves.
Miracle Zero Slugger: Zero can generate three pairs or more of his Zero Sluggers, controlling them all mentally, he can bring them together in an attack similar to Combination Zero. Full Moon Wave: Like Cosmos Zero can generate a soft ray of light that heals the target/protects them in a barrier. To do this he sometimes gathers light from the Ultimate Brace. It also dispels minus energy, from hearts or beings/objects.
Used to tame a rampaging Silvergon. It is based primarily on Cosmos' Luna Full Moon Rect and Dyna's Revolium Wave. Life Saving Beam: An unnamed technique that Zero used to save Pigmon's life. Resembles the Luna Wave to a degree but that technique only calms monsters. Soul Purifying Wave: An unnamed technique that Zero used to purify the four monster souls in Alien Bat, sending them back to the after life and striping him of his power. It resembles the Revolium Wave but that technique had a different ability.
Particluna Miracle: In his blue form Zero can move and take of at incredible speeds in a blue aura, on the ground or in flight. His reflexes are also increased. The blue aura seems to protect his body as he dove into Bemstar's absorption organ and out Gan-Q's eyes (they two were dimensionally link at the time) without ill effect, destroying the two monsters. Revolium Smash: A pulse of energy from Zero's hand, it was used to knock back Armored Mefilas.
It works by converting minus energy into light energy and firing a pulse of energy into the target. However it has not been shown destroying a target. It is a combination of Cosmos' Moonlight Smash and Dyna's Revolium Wave.
Miscelleanous. Ultimate Bracelet: Retained in most of his transformation, the brace allows Zero to do the following:.
Ultra Zero Lance: Zero can summon an Ultra Lance from the Ultra Brace, Zero throws it through an enemy and continues until it returns to Zero. Originally the brace would transform into the lance but when it stored Noa's power the lance simply materialized. Crescent Slash (Name unknown): A crescent shaped energy slash via the Ultra Lance by stirking the opponent. Used to finish Hyper Zetton. Ultra Zero Defender: Zero's version of the Ultra Shield using his ultra brace. The shield can turn into the Ultra Lance and vice verse as they are the same object in different modes.
Mode Change: Still wearing the Ultimate Brace, Zero is capable of switching either to his original form or Strong-Corona. Shining Ultraman Zero Shining Ultraman Zero Shining Ultraman Zero is a form of Zero that appears in Ultra Zero Fight Season 2.
It was first achieved when Zero challenged Belial inside his mind and managed to find the strength to expel Belial's darkness by the words support from his then deceased teammates and absorbing the entire energy of a sun (which represented all of his light, literally and spiritual). It is similar to Glitter Tiga in that it is the realization of the full potential of Light. In this form the Ultimate Bracelet is fully integrated with Zero along with all the powers within it and the protectors on his chest run all over his body. It is stated that when Zero first entered this state, his mind was in a type of trance, because of that or the effect of the Shining Star Drive when he left Shining form he was left without memory of events that occurred during that time. He later consciously used this form to finish off the Eteldummy of Ultraman Belial with his Shining Emerium Slash, after weakening him with Mode Changes. Techniques Special.
Shining Wide Zero Shot: Zero is able to fire a Shining version of Wide Zero Shot it able to destroy his target in an instant. (Ultraman All Star Chronicles Only). Shining Emerium Slash: Zero is able to fire a Shining version of Emerium Slash. It is a massive version of the normal Beam, able to pushed back Belial several yards. Miscellaneous. Energy Backlash (Name Unknown): From a energy spark on his left hand, Zero can repel any target he choose. Self-Exorcism (Name Unknown): Should any external forces try to hijack the control of his body, he is capable of expelling them through his innate power.
Shining Star Drive: Zero is able to gather a sphere of energy to rewind time within a local area. A side effect of this power is that celestial bodies appear to move in reverse very quickly. Not only that, Zero can change history using this technique. However, such a feat drains Zero's power drastically. Shining Field: First used in Ultra Fight Orb, Zero can create a pocket dimension to isolate himself and other passengers from the real world.
The dimension's time flow is faster than the normal rate of the real world, allowing him to use it as a training spot. As a side effect, memories of the time inside of Shining Field can travel back in time due to the temporal-scrambling nature of the technique.
Ultraman Zero Beyond Ultraman Zero Beyond Ultraman Zero Beyond is a form featured in Ultraman Geed that is accessed through the which uses assets of the New Generation Ultra Warriors (, and ). This form debuts in episode 8.
In this form, Zero traded his Protector for Crystals shaped after Orb's Protectors and his face resembles that of the Riser (Zero Mode). Techniques Weapons. Quattro Slugger: Zero creates projections of the 4 non-detachable Crest Weapons on his head and launches them at his target(s). Beyond Twin Edge: Zero can wield two Zero Twin Swords made purely of energy, at once. They are also somewhat capable of ranged attack by launching energy slashes. Special. Bulky Chorus: Zero, firstly releases 8 energy cores (What it seems like floating cannons covered in by the energies, if look closely) from his hands, then he stretches his arms to the side and proceeded to shoot those energy cores at once.
It is strong enough to penetrate through the Galactron's shield. Emerium Slash: Zero can shoot a laser from his forehead, similar to his normal form. Wide Beyond Shot: An improved version of the Wide Zero Shot. Physical. Zero Hundred-Fierce Kick: A continuously kicking attack. Zero Hundred-Fierce Punch: A continuously punching attack. Combination.
Double Emerium Attack: A combination attack of Emerium Ray and Emerium Slash performed by Zero and his father Seven. Appeared in Ultraman Festival 2017. Trivia. Despite many Ultras being comparable to, Zero is the only one known to be a Mary Sue.